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[ElfBot] Navigation
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Thread: [ElfBot] Navigation

  1. #1
    Senior Member
    Join Date
    Mar 2007
    Posts
    766

    [ElfBot] Navigation

    Hi, for a while i've replicated most of elfs features, just for kicks to see if i can do it and to show others that its not as hard as they think. During the next few weeks I'll start releasing them all one by one. Since i think Navi is the core of elf I'll release it first.

    Note there is no compiled version - Only sources are included, compile under release

    As a side note this code is very very rigorous since i made it really quickly and the ADDRESSES ARE WRONG!!!!

    This is only supposed to give you an idea of how to make it. Feel free to use the code with proper credits!!!! This is only meant for programmers. Enjoy, it shouldn't be hard to optimize the code either...

    http://www.speedyshare.com/898584500.html

    Edit: forgot to mention, I'd like to thank Stiju for helping me find the screen structure when i first started programming THANK YOU!

  2. #2

    [ElfBot] Navigation

    simple, but powerfull ;] nice work. Waiting for the rest ;p

  3. #3
    Senior Member
    Join Date
    Oct 2007
    Posts
    1,045

    [ElfBot] Navigation

    I don't understand, what does it do?

  4. #4
    Senior Member
    Join Date
    Mar 2007
    Posts
    324

    [ElfBot] Navigation

    I got 1 question in what language did you program it?

  5. #5

    [ElfBot] Navigation

    1. elfbot.tibiabot.com - read what navigation is in help module.
    2. C++

  6. #6
    Senior Member
    Join Date
    Mar 2007
    Posts
    766

    [ElfBot] Navigation

    I'm too lazy but if someone can update those addresses I'll this thing can actualy be used... just start the server and inject the dll and you can connect as many players as u want they will show on ur screen

  7. #7

    [ElfBot] Navigation

    So if I inject this with VB6 it will work if the server is up? Or do I need some other functions from the .dll?

    If somebody updates the adressess compile and post please, I cant compile c++ rofl my compiler is screwed :/

  8. #8
    Senior Member
    Join Date
    Mar 2007
    Posts
    766

    [ElfBot] Navigation

    Yeah u can inject the dll however u want as long as the server is running and the IP in the dll is changed everything will work, although this is mostly ment for programmers trying to learn how it works

  9. #9
    Senior Member
    Join Date
    Mar 2007
    Posts
    324

    [ElfBot] Navigation

    Thanks, I don't know much about C++ but I'm going to study this:P

  10. #10

    [ElfBot] Navigation

    Great work dude.

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