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TPforums dieing slowly, let's put an end to its misery.
02-24-2010, 01:42 AM
Post: #51
RE: TPforums dieing slowly, let's put an end to its misery.
Just to point out how dead Tibia actually is, just take a look at Tibianews. It rarely gets updated, and should be considered dead. The Tibia era is over, and they are losing ground rapidly making them another lost online game on the internet.

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02-24-2010, 05:36 AM
Post: #52
RE: TPforums dieing slowly, let's put an end to its misery.
We could start focusing on many different games, not Counter-strike and those (well, ofc. we could have them here, but they wouldn't be our main attraction), but games like Company of heroes, Call of duty, Warcraft, Heroes of newerth (which has taken the internet with a storm), and soon to come, Starcraft 2 Smile

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03-01-2010, 04:15 PM
Post: #53
RE: TPforums dieing slowly, let's put an end to its misery.
(02-24-2010 05:36 AM)Jesper_Kladden Wrote:  We could start focusing on many different games, not Counter-strike and those (well, ofc. we could have them here, but they wouldn't be our main attraction), but games like Company of heroes, Call of duty, Warcraft, Heroes of newerth (which has taken the internet with a storm), and soon to come, Starcraft 2 Smile

Starcraft 2 ftw.... Though there's already tons of those, and I'm sure no one is gonna wanna lose that fresh new account (that they will probably have to fight for) jiggling around trying to find exploits Tongue
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03-04-2010, 01:36 PM (This post was last modified: 03-04-2010 01:37 PM by Jo3Bingham. Edit Reason: )
Post: #54
RE: TPforums dieing slowly, let's put an end to its misery.
(02-24-2010 01:42 AM)Veritias Wrote:  Just to point out how dead Tibia actually is, just take a look at Tibianews. It rarely gets updated, and should be considered dead. The Tibia era is over, and they are losing ground rapidly making them another lost online game on the internet.

No offense, but I wouldn't use TibiaNews as an example for anything. The reason TN is dead is because they aren't a community driven forum. It was removed from the Promoted Fansite status because no one wants to take care of it, which is why it never gets updated. Take a look at some of the top Fansites (TibiaBR/ML/MX) and tell me they are dead... There is an average of 35,000 players on Tibia each day, at a time. I know that's nothing compared to more popular MMOs such as WoW, but you can't compare Tibia to those types of MMOs. The reason TP has lost so much interest is because it went down for quite some time, and when it finally came back up no one knew and they couldn't find it (I have no clue how I came across it).

Now that that is out of the way, yes I think we should cater to more gaming areas. As far as I'm concerned TP is the #1 place for Tibia-related programming, am I wrong? And in my personal opinion players who want to 'cheat' in Tibia don't want to waste their time learning to do it on their own, they want to use something that is finished (NG, ElfBot, BlackD, TUGBot, TibiaAuto, etc.). You can also confirm this with threads on our own forum; "Please, how do I make a cavebot?", "Give me _____ code.", etc. And why would people want to learn how to program when they can run one of these bots, open the scripting feature, and in a few minutes have a working feature that would have taken them ages hard-coding (This includes TibiaAPI users, no offense I'm one too haha.).

The idea of making this a programming forum with computer games as our main focus seems to the best idea thrown around, in my opinion. The only thing is, we can't just sit around talking about it we have to make something happen.
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03-26-2010, 11:27 AM
Post: #55
RE: TPforums dieing slowly, let's put an end to its misery.
Hello,
I would like to ask some questions.

Why tibia API has been created?
What was the aim?
Why this forum has been created?
Have u reached all ur targets?
If not, what could be the reason?

The former leader(s) had a vision, a mission. And I still think it is possible.
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03-26-2010, 12:11 PM
Post: #56
RE: TPforums dieing slowly, let's put an end to its misery.
(03-26-2010 11:27 AM)alkamenes Wrote:  Hello,
I would like to ask some questions.

Why tibia API has been created?
What was the aim?
Why this forum has been created?
Have u reached all ur targets?
If not, what could be the reason?

The former leader(s) had a vision, a mission. And I still think it is possible.

TibiaAPI is not the main focus of this forum. It was started by two members, with the help of contributors, to make an open-source API "to make development of programs interacting with the Tibia client faster, more reliable, and extensible." And is the first of its kind, to my knowledge. The main connection TibiaAPI has with this forum is that most, if not all, of the developers derived from this forum.

This forum has been around since 'Tibia programming' first took flight with TibiaGG, and was made for programmers to learn and share their interest of Tibia-related programming. As far as I know there have never been any specific "targets" except to have a place for Tibia-related programmers to come, learn, share, etc.
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04-13-2010, 04:18 PM
Post: #57
RE: TPforums dieing slowly, let's put an end to its misery.
Hello,

I thought you guys might want an "outside opinion" on this matter since it seems like most of the people here are established and may not have a true understanding of those external to the community. Although I can't speak for anyone else, the only reason I haven't visited here before or made an account is because I didn't know about it for a long time. I had heard people talking in the BlackD forum a while back about how they "missed TP forums" and it got me really interested. Then when I heard that it was coming back, I was pretty excited. The first couple weeks of it coming back were a bit of a disappointment though, I think there were some administration issues because it wasn't always working properly. I eventually got annoyed and didn't bother to come back for a while.

Now after spending a couple years learning programming and the anti-cheat detection becoming more popular, it's sparked a real interest in this forum. Being that I'm new, I think I have a somewhat unbiased opinoin, so here's what I see wrong with the forums:
1. Although there is a great number of open-source projects, the best ones are closed. Tibia players are very safety-conscientious and aren't going to risk going with a new bot when they can get blackD or NG, even if they have to pay. I don't really see why these projects are closed in the first place. I mean if you're not going to make some sort of business out of it then what are you trying to hide? Besides which, we could do much better with a more collaborative effort rather than everyone doing their own things.
2. Bot detection. Most people aren't going to "waste" their time coming here at this point. With the bot detection, it almost seems like a waste of time to start learning now, the "golden era" is over. However, that doesn't mean that we need to stop all together.

If you want to bring in more people, here's my suggestion:
focus on undetectable cheats. Right now, BlackD safecheats and Ghostbot are still in the beginning stages and very limited in functionality. Everyone is looking for a way to bot without getting auto-banned and don't really have anywhere good to go to. This is a massive opportunity which I don't think you should pass up so easily. And by making it open-source, people won't have a reason to "fear" it, many new people will be drawn to help out with the coding, and TP safe cheats could very well end up ruling the next era of tibia bots given the right dedication.

Tibia isn't dead at all, it's simply in a transitional period.

However, if you feel the need to expand the forum regardless, I would suggest Diablo 3. As it is, the larger games like WoW and CS already have an established community of cheaters. It's already set in stone and I don't think you would be able to do a whole lot. What you need is something new, something fresh. I know the release date is still a little ways off, but this gives some nice preparation time.

Anyway, that's just my thoughts on this from an outsider's perspective. I hope this helps somehow.

Regards
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04-13-2010, 06:53 PM
Post: #58
RE: TPforums dieing slowly, let's put an end to its misery.
Thanks for your input, Starry. It is great to get a different perspective. I'd be more than happy to make a section for Diablo 3; we just need people to start coding for it, otherwise it will remain empty Wink.

As for the "undetectable" bots, what truly constitutes undetectable is a different discussion, but you are right in saying that the topic is very hot with the player community right now.

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04-14-2010, 01:42 PM (This post was last modified: 04-14-2010 01:49 PM by Starry_Dreams. Edit Reason: )
Post: #59
RE: TPforums dieing slowly, let's put an end to its misery.
Well naturally there's no way of knowing for sure if it's undetectable unless we have Cip's source, but of course I'm referring more towards an "as-good-it-gets" approach.

So far, Ghostbot and BlackD safe cheats have had really good success and I haven't heard of many people being banned using only them. Admittedly that could just be due to less overall users, but I don't think so... I don't see how Cip could detect the new methods without requiring an update to their EULA (in order to scan the client itself). Don't quote me on that though, this is very far from my area of expertise.


LoW Wrote:It has several features that make it less intrusive. It does not make any modifications to Tibia's code, such as overwriting code for hooks or disabling sections of code. It also doesn't inject any extra DLL's or leave extra processes once running. Even though all interactions are done using keystrokes, the Tibia window can still be minimized.

All features of the bot have been randomized. There are configurable waste settings so that the bot will sometimes heal early, seeming more human but still granting the same safety.


BlackD Wrote:Well, many people is asking me about the progress of the safe cavebot so I will write some about the progress here:

The tests of safety for the base of the bot are completed. We have a safe base that survived to 5 ban waves so far.

Yestarday I completed the equivalent of Blackd Proxy truemap, a tool that can read the squares of the screen and can understand what is a wall a creature or a ladder. That is: the eyes of the cavebot. It is now based on safe memory reads instead of packet reads.

Next will be the part that read the whole tibia map from harddisk (that allow an improved pathing for long walks) I guess 1-2 weeks more and it will be ready.

And at last I need to get a function that send packets safely (probably using the own function of tibia.exe) I already have a contest to get a basic safe function. I will get test its safety later and I will improve it. 2-4 weeks more probably.

And finally with all that I only will have to join the eyes (map reader) with legs (packet sender) and with the brain (bot main code) and cavebot will be ready. Maybe at the start there will be few commands but at the end you will have all the commands of Blackd Proxy Cavebot and I will try to get compatibility with all old scripts.

I know it is a lot of time (and probably more if I get problems obtaining a safe packet sender function) but please understand that a well tested safe cavebot is not a small proyect.

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04-16-2010, 05:48 PM
Post: #60
RE: TPforums dieing slowly, let's put an end to its misery.
The problem with all "safe" client side methods is that CIP's detection is most likely server-sided; they look for patterns and known bot behavior. It is very hard to create a bot that is as smart as a human, or even acts the same.

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