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Tibia Memory address 10.81 - Real tibia test server [Archive] - Forums

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mokerhamer
07-03-2015, 11:45 AM
Greetings all,

I wish to track the new map parts of tibia 10.81 but i need to update Sharpmaptracker addresses, altought i have no clue how to retreive the following addresses that need to be updated.
Could anyone help me out about how to retrieve them?

* I had success on retreiving walk pos addresses, since i knew how to trigger them by walking. but for the rest i have no clue.
* Already try t a couple of tutorials like http://tpforums.org/forum/threads/5835-CheatEngine-address-finding

Information:
Tibia Test server client: http://www.test.tibia.com/news/?subtopic=latestnews
Sharpmaptracker sources: https://github.com/jo3bingham/sharpmaptracker
It's about this part.

else if (client.Version == ClientVersion.Version1079)
{
ClientRsa = client.BaseAddress + 0x3899A0;
ClientServerStart = client.BaseAddress + 0x48F5FC; <----Needs update for 10.81
ClientServerEnd = client.BaseAddress + 0x48F600; <----Needs update for 10.81
ClientServerStep = 0x30;
ClientServerDistanceHostname = 0x04;
ClientServerDistanceIP = 0x1C;
ClientServerDistancePort = 0x28;
ClientServerMax = 10;
ClientSelectedCharacter = client.BaseAddress + 0x5D244C; <----Needs update for 10.81
ClientMultiClient = client.BaseAddress + 0x158277; <----Needs update for 10.81

ClientStatus = client.BaseAddress + 0x31CA38;//?

PlayerGoX = client.BaseAddress + 0x5D5030;
PlayerGoY = client.BaseAddress + 0x5D5028;
PlayerGoZ = client.BaseAddress + 0x5D5004;

ClientBattleListStart = client.BaseAddress + 0x62BF90; <----Needs update for 10.81
}