So, does anyone still need to know the decryption method? I took a look in TibiCAM it and understood how it decrypts the files, and turned it into a Python script:
Encrypted:
$ hexdump -C...
Type: Posts; User: gurka
So, does anyone still need to know the decryption method? I took a look in TibiCAM it and understood how it decrypts the files, and turned it into a Python script:
Encrypted:
$ hexdump -C...
Ahh. That makes sense. Would have been easier to figure out if I had displayed the value in base 10. :)
Another thing: My Creature class has this guess (atleast 0x00, 0x01 and 0x02 were guesses):...
Hehe, well I just updated my old code which I put together by checking TibiaAPI and this forum, so I can't say that I made it all by myself. Most of the new stuff (from Offset.LookMount and onwards)...
Hello
I've spent some hours trying to figure out the battelist structure for the latest Tibia client. Last time I did this kind of stuff was some years ago, so there have been some changed which...
1. Store all your addresses without base address and you would never need to subtract with 0x400000.
2. Do not add the base address inside the ReadBytes-method. What if you read a pointer, for...
Nice! Seems that I had some small errors, but we had the same zBug/Unknown values. Would be cool if someone had or could find out (by reverse engineering maybe?) what all the unknown values are for. ...
At the moment im doing this:
public static Dictionary<uint, Creature> getAllCreatures(IntPtr handle, long baseAddress, uint playerId)
{
Start = 0x547008 +...
Hello
I've tried to learn / study the battlelist for version 9.54 and there is still some gaps that needs to be filled. All values are 4 bytes except type (which is a part of id anyways) and name...
Thanks alot alkamenes!
I did find something strange when I was coding yesterday. I used a timer and read the map data from memory every second, I also iterated all tiles to find myself and then...
Aha okey.
Alright, thanks! Btw, what do you mean by "I don't dev for cipsoft's Tibia anymore"? Sarcasm? :P
Hello
I haven't been "involved" in tibia programming since version 8.5~ and I have some questions about stuff that have changed since then that I hoped that someone could answer!
What is the...
Can someone explain or link to a thread that explains what the attackcount is?
Client.XTeaKey is at 0x7C8D1C.
Hello
I'm trying to connect to a official tibia server using C++. I've looked at some YATC code and sniffing packets but I still doesn't get it to work.
This is what my login packet looks like...