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    http://msdn.microsoft.com/en-us/library/az24scfc.a...

    http://msdn.microsoft.com/en-us/library/az24scfc.aspx
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    Here are the improved patterns: Regex...

    Here are the improved patterns:


    Regex hitpoints = new Regex(">(?<hitpoints>[^\\D]*)(?:[^<]*)<a href=\"/wiki/Hit_Points\"");
    Regex experience = new Regex(">(?<experience>[^\\D]*)(?:[^<]*)<a...
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    Regular Expressions C#: Regex hitpoints =...

    Regular Expressions

    C#:


    Regex hitpoints = new Regex("</span>(?<hitpoints>[^<]*)<a href=\"/wiki/Hit_Points\"");
    Regex experience = new Regex("<br />(?<experience>[^<]*)<a...
  4. Thread: My bot

    by Blaster_89
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    Updated first post with link to a github repo...

    Updated first post with link to a github repo
    Glad you like it :p



    Yes, that's what I thought after doing some searching
    I ended up just writing a script to restart the client and load...
  5. Thread: My bot

    by Blaster_89
    Replies
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    6,098

    My bot

    Since I won't be developing it anymore, I decided to release it

    Largely based/influenced upon TibiaAPI (as a lot of C# Tibia projects tend to be) and beziak's internal caller



    Should be...
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    I meant the map structure in memory, although...

    I meant the map structure in memory, although it's also possible by spoofing/changing incoming packets
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    Read up on the map structure

    Read up on the map structure
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    Poll: I always write in English, even if it's some tiny...

    I always write in English, even if it's some tiny project nobody else will ever see
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    Since you're already using .NET......

    Since you're already using .NET...
    http://msdn.microsoft.com/en-us/library/system.diagnostics.processmodule.baseaddress.aspx
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    Assuming you convert automap files to Bitmap...

    Assuming you convert automap files to Bitmap object(s), they will be stored in your program as bitmaps, not binary data like automap files or compressed images like png/jpeg on your storage device. ...
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    It's quite simple, just search for your ID in...

    It's quite simple, just search for your ID in battlelist. Made a gif of the whole process here.

    @Josh
    You can browse the memory region to find nearby values, instead of adding/subtracting...
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    There isn't only one way to do an attacker, so...

    There isn't only one way to do an attacker, so doing a tutorial on it wouldn't do much good, as you need to tailor it for your codebase regardless.
    Do you have any pseudo-code, or rough ideas on how...
  13. Thread: ClassName

    by Blaster_89
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    Use GetClassName...

    Use GetClassName, or use some program that shows class name of windows, i.e. WinID.
    The class name is not tibia.exe btw, it's TibiaClient (unless it was changed lately). To change it you'll need to...
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    I don't fully understand what your assignment is....

    I don't fully understand what your assignment is.
    Do you mean you're supposed to print a spinning char (as defined in lineas) at random locations, and adding one by reading console input?
    If so,...
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    You need to compile it from source, the DLL in...

    You need to compile it from source, the DLL in the release folder is outdated
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    I didn't use NeoBot, but assuming it was the same...

    I didn't use NeoBot, but assuming it was the same as ElfBot, a simple string/regex replace was used
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    There are many more than those three. There are...

    There are many more than those three.
    There are states for resolving domain names and connecting to login/game servers, although most of the time all you need is the connected state.
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    I'm fairly sure XTEA was implemented then. I...

    I'm fairly sure XTEA was implemented then. I develop mostly for 7.72, and XTEA (and RSA) is implemented there.
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    You need to encrypt the packet with XTEA

    You need to encrypt the packet with XTEA
  20. Use bitwise and...

    Use bitwise and.
    In case you didn't know yet, each bit is a flag. Back in the 7.x days, you could fit all flags in 8 bits (1 byte), like so:


    00000001 Poisoned
    00000010 Burning
    00000100...
  21. Yes, as far as I know the formula used in...

    Yes, as far as I know the formula used in OpenTibia is not the same that is used in Cipsoft's Tibia, although it works most of the time.
    You could tinker with it, i.e. by changing ceiling to round...
  22. http://tpforums.org/forum/threads/165-Is-Shootable...

    http://tpforums.org/forum/threads/165-Is-Shootable-TibiaAPI-code
    http://blogs.msdn.com/b/ericlippert/archive/2011/12/12/shadowcasting-in-c-part-one.aspx (Darkstar posted this in shoutbox)

    If you...
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    You need to read Tibia.dat to get item ids and...

    You need to read Tibia.dat to get item ids and flags, then read Tibia.spr for sprites. You can take a look at Remere's Map Editor's source code here, it should contain most, if not all, the...
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    https://github.com/opentibia/server/blob/master/sr...

    https://github.com/opentibia/server/blob/master/src/iomapotbm.cpp

    edit: in case you fancy VB.NET: http://code.google.com/p/bitmaptomap/
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    Wesker, that PSU is not suitable for what you...

    Wesker, that PSU is not suitable for what you want to buy. A 650W PSU with at least 80+ bronze should suffice, although odds are you will need more if you're going with several graphics cards.
    Which...
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