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Type: Posts; User: arkes

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  1. Thread: Map struct 10.81

    by arkes
    Replies
    36
    Views
    99,098

    it's sample written for my bot, its not...

    it's sample written for my bot, its not opensource but if you want some piece of code just write here, i see if i can help you

    i got structure from cheat engine
  2. Thread: Map struct 10.81

    by arkes
    Replies
    36
    Views
    99,098

    Its updated structure.. written today

    Its updated structure.. written today
  3. Thread: Map struct 10.81

    by arkes
    Replies
    36
    Views
    99,098

    If anyone need here is reading whole structure...

    If anyone need here is reading whole structure from memory then cast on maptype (language C#)



    using System;
    using System.Collections.Generic;
    using System.Diagnostics;
    using System.Linq;...
  4. Thread: Map struct 10.81

    by arkes
    Replies
    36
    Views
    99,098

    I dont have any idea how to update these ...

    I dont have any idea how to update these




    public static readonly int StepTileObject = 124;

    public static readonly int DistanceTileObjects = 160;

    public static...
  5. Thread: Map struct 10.81

    by arkes
    Replies
    36
    Views
    99,098

    my progress public readonly static...

    my progress



    public readonly static int Base = (int)Memory.Tibia.MainModule.BaseAddress;

    public readonly static int MapPointer = 0x773ADC + Base; // updated

    public...
  6. Thread: Map struct 10.81

    by arkes
    Replies
    36
    Views
    99,098

    There is nothing about updating the map...

    There is nothing about updating the map structure, it's only how to find the map pointer but i already have it
  7. Thread: Map struct 10.81

    by arkes
    Replies
    36
    Views
    99,098

    I don't know in which language you''re writing...

    I don't know in which language you''re writing code but here https://code.google.com/p/extibiabot/ you have really good code, it should help you but it's for tibia about 9.6+ so need some updates...
  8. Thread: Map struct 10.81

    by arkes
    Replies
    36
    Views
    99,098

    You can find many addresses here:...

    You can find many addresses here: https://github.com/blackdtools/Blackd-Safe-Cheats/blob/master/conf-1081.int
    But there is no map structure ;/
  9. Thread: Map struct 10.81

    by arkes
    Replies
    36
    Views
    99,098

    Map struct 10.81

    Hello, is there anyone who have this structure updated to 10.81 version ? I would be grateful for posting :)




    public readonly static int Pointer = 0xB73ADC +...
  10. Replies
    3
    Views
    4,073

    #region BaseAddress public static...

    #region BaseAddress
    public static readonly uint baseAdress = (uint)Client.Tibia.MainModule.BaseAddress.ToInt32() - 0x400000; //baseaddress
    #endregion
    #region CharacterStats
    ...
  11. Thread: RealOTS Bot 2013

    by arkes
    Replies
    9
    Views
    2,514

    Nice but i can write this same program in 10...

    Nice but i can write this same program in 10 minuts.
  12. Thread: Tibianic Bot

    by arkes
    Replies
    28
    Views
    9,867

    ok i deleted old messages, can u resend message...

    ok i deleted old messages, can u resend message please :)
  13. Thread: Tibianic Bot

    by arkes
    Replies
    28
    Views
    9,867

    lol :D its funny i dont have any message ;/

    lol :D its funny i dont have any message ;/
  14. Thread: Tibianic Bot

    by arkes
    Replies
    28
    Views
    9,867

    Can u send me pm no email, please ? Thanks :)

    Can u send me pm no email, please ?

    Thanks :)
  15. Replies
    14
    Views
    4,449

    Good Job :)

    Good Job :)
  16. Thread: Tibianic Bot

    by arkes
    Replies
    28
    Views
    9,867

    When i try make bot addresses of health or...

    When i try make bot addresses of health or something changes when i close and reopen client how u solve it ? xd

    Sry for my en ;p
  17. Replies
    33
    Views
    37,563

    thanks for update klusbert :)

    thanks for update klusbert :)
  18. Replies
    1
    Views
    562

    RE: List Box Healer! help

    http://tpforums.org/forum/thread-9848.html?highlight=neobot+clone
  19. Replies
    6
    Views
    881

    RE: GUI - Visible Items Trade Structure

    if window != "NPC" then i set p1 + 0x10....
  20. Replies
    6
    Views
    881

    RE: GUI - Visible Items Trade Structure

    It's return good container name, i think the code under for() is wrong..
  21. Replies
    6
    Views
    881

    GUI - Visible Items Trade Structure

    Hi, I have problem with Get Visible Items in gui trade structure.

    This is function:


    public static int GetNumberOfVisibleItems()
    {
    int p1 =...
  22. Replies
    5
    Views
    1,821

    RE: Help with updating

    Please go to learn basic C# and after that u dont ask this stupid question...
  23. Replies
    5
    Views
    1,821

    RE: Help with updating

    Yep, Microsoft Visual Studio C# 2008.
  24. Replies
    5
    Views
    1,821

    RE: Help with updating

    download : http://tpforums.org/forum/thread-11683-post-87283.html#pid87283 <- For Tibia 9.81
    and download TibiaApi for 9.0 and search changes..
    Generally You must update addresses and change some...
  25. Replies
    8
    Views
    971

    RE: Force make client not to logout

    Any ideas?
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