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  1. Replies
    19
    Views
    7,898

    Ok then haha... About the addresses: ...

    Ok then haha...

    About the addresses:


    AdrPosX = $6B380C;
    AdrPosY = $6B3810;
    AdrPosZ = $6B3814;

    Those are Integer, and never change... The addresses that are "Double" type, are MUCH...
  2. Replies
    19
    Views
    7,898

    I was joking? Ok? e-e

    I was joking? Ok? e-e
  3. Replies
    19
    Views
    7,898

    I've never used double in Delphi, don't even knew...

    I've never used double in Delphi, don't even knew it exists haha...

    Now I have to face the problem that some addresses change when I re-open the client... :( f**k
    It's good to learn, I guess...
    ...
  4. Replies
    19
    Views
    7,898

    @ottizy, worked perfectly... Seems like Double is...

    @ottizy, worked perfectly... Seems like Double is Double, and not Int64 or longint.... haha
  5. Replies
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    Views
    7,898

    Reading Mem in PXG Client

    Good morning.

    I've trying to read some addresses in PXG Client (http://www.pokexgames.com), the Pokemon (first?) OT... and it has an own client...

    Some addresses are easy to find, like PosX,...
  6. Thread: First bot!

    by Pan
    Replies
    11
    Views
    1,978

    RE: First bot!

    wel, i'm not actually a good programer (not even close to it) so I guess the code wont be easy to understand, but anyway

    START/RESTART BUTTON


    begin
    xp0:=ReadMemInt(PLAYER.EXPERIENCE);
    s:=0;...
  7. Thread: First bot!

    by Pan
    Replies
    11
    Views
    1,978

    RE: First bot!

    I've beeing playing with some codes, my last code was an exp/hour calculator, it's easy.
    good luck and share your codes with us
  8. Replies
    7
    Views
    2,274

    RE: Tibia 8.1 functions and procedures by Regonix

    I couldn't find that in the bot :(
  9. Replies
    7
    Views
    2,274

    RE: Tibia 8.1 functions and procedures by Regonix

    No loot function?
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