Deprecated: The behavior of unparenthesized expressions containing both '.' and '+'/'-' will change in PHP 8: '+'/'-' will take a higher precedence in /home/iano/public_html/tpforums-vb5/forum/includes/class_core.php on line 5842

PHP Warning: Use of undefined constant MYSQL_NUM - assumed 'MYSQL_NUM' (this will throw an Error in a future version of PHP) in ..../includes/init.php on line 165

PHP Warning: Use of undefined constant MYSQL_ASSOC - assumed 'MYSQL_ASSOC' (this will throw an Error in a future version of PHP) in ..../includes/init.php on line 165

PHP Warning: Use of undefined constant MYSQL_BOTH - assumed 'MYSQL_BOTH' (this will throw an Error in a future version of PHP) in ..../includes/init.php on line 165

PHP Warning: "continue" targeting switch is equivalent to "break". Did you mean to use "continue 2"? in ..../includes/functions_navigation.php on line 588

PHP Warning: "continue" targeting switch is equivalent to "break". Did you mean to use "continue 2"? in ..../includes/functions_navigation.php on line 612

PHP Warning: Use of undefined constant misc - assumed 'misc' (this will throw an Error in a future version of PHP) in ..../global.php(29) : eval()'d code(6) : eval()'d code on line 1

PHP Warning: Use of undefined constant index - assumed 'index' (this will throw an Error in a future version of PHP) in ..../global.php(29) : eval()'d code(6) : eval()'d code on line 1

PHP Warning: Use of undefined constant misc - assumed 'misc' (this will throw an Error in a future version of PHP) in ..../includes/class_bootstrap.php(1422) : eval()'d code(4) : eval()'d code on line 1

PHP Warning: Use of undefined constant index - assumed 'index' (this will throw an Error in a future version of PHP) in ..../includes/class_bootstrap.php(1422) : eval()'d code(4) : eval()'d code on line 1
Search Results - Forums

Search:

Type: Posts; User: sebasbe

Page 1 of 3 1 2 3

Search: Search took 0.01 seconds.

  1. Replies
    21
    Views
    5,125

    @About isVisible You must to read from...

    @About isVisible


    You must to read from memory the first creature index on battlelist and follow nextoffset value, these creatures are on your screen.
  2. Thread: Addresses 10.0

    by sebasbe
    Replies
    20
    Views
    5,791

    RSAKEY= 0x72E190

    RSAKEY= 0x72E190
  3. Thread: Addresses 10.0

    by sebasbe
    Replies
    20
    Views
    5,791

    Addresses 10.0

    tibiaModuleRegionSize=&H2FC000
    MemLoginServer1=&H7BE840
    MemLoginServer2=&H7BE8B0
    MemLoginServer3=&H7BE920
    MemLoginServer4=&H7BE990
    MemLoginServer5=&H7BEA00
    MemLoginServer6=&H7BEA70...
  4. Replies
    6
    Views
    2,020

    You must to send WM_KEYUP after you use WM_KEYDOWN

    You must to send WM_KEYUP after you use WM_KEYDOWN
  5. Thread: Addresses 9.84

    by sebasbe
    Replies
    24
    Views
    5,506

    Any struct changes?

    Any struct changes?
  6. Replies
    9,876
    Views
    86,272

    RE: [HELP] I need LoginCharListLenght Address 9.60

    public static long tibia_loginlist_start_pointer = 0x7B9E74; // 9.60 ////////
    public static long tibia_loginlist_end_pointer = 0x7B9EA4;
    public static long tibia_loginlist_stepchar...
  7. Replies
    2
    Views
    1,486

    RE: MageBomb 8.60 (Pro, Asta, Mega...)

    with potato chip?
  8. Replies
    2
    Views
    840

    RE: getTile Problem on Tibia 8.10

    Container is on top?
  9. Replies
    6
    Views
    1,523

    RE: Tibia 9.5 - changes in the packet protocol

    Lol, I will download all code <3
  10. Thread: 9.5 Addresses

    by sebasbe
    Replies
    17
    Views
    26,059

    RE: 9.5 Addresses

    I don't use packets :(

    Just read info from client and handle mouse and keyboard to avoid bans HeheHEHE
  11. Thread: 9.5 Addresses

    by sebasbe
    Replies
    17
    Views
    26,059

    RE: 9.5 Addresses

    Some addresses, updating my bot...



    public static long tibia_loginsrv_maddr = 0x7AD648; // 9.50
    public static long tibia_level_addr = 0x7AD00C; // 9.50
    public static long...
  12. Replies
    21
    Views
    22,419

    Sticky: RE: Memory Addresses for Tibia Linux

    I love you xshell23, how to find these address?
  13. Replies
    2
    Views
    1,893

    RE: Desasembling TIBIA

    He said:


    I made a zip file, that includes alot of functions that can be decompilable (with source code), I know that functions are well known by Petiticour, Darkstarts and others.



    <3
  14. Replies
    21
    Views
    22,419

    Sticky: RE: Memory Addresses for Tibia Linux

    please post tibia mc 8.71 addressesss ;)
  15. Replies
    16
    Views
    3,958

    RE: Addresses - 8.55

    tibiaapi pipe is working now?
  16. Thread: RSA Key

    by sebasbe
    Replies
    3
    Views
    1,015

    RE: RSA Key

    because rsa address is protected, i give you an example to take a view (tibiaapi)




    public static bool WriteRSA(IntPtr handle, long address, string newKey)
    {
    IntPtr...
  17. Replies
    16
    Views
    3,232

    RE: Open Dead Corpse

    not, on next massban, i only tried that, but doesn't say "sorry don't possible" that said another thing which i cannot remember, i will try on level 1 character (tutorial quest xD)
  18. Replies
    16
    Views
    3,232

    RE: Open Dead Corpse

    warning with open corpse because if you use a item that is not the upper one you will be banned (I tried that with a virgin character and got banned)
  19. Replies
    16
    Views
    3,232

    RE: Open Dead Corpse

    using proxy? or what?
  20. Replies
    7
    Views
    2,434

    RE: Proxy parsing speach packets

    hook proxy is not working in last tibiaapi :(, but hook proxy? this doesn't allow you to avoid packets or im wrong?
  21. Replies
    4
    Views
    1,200

    RE: About OutgoingProxyListener

    Hookproxy is working now?
  22. Replies
    4
    Views
    1,188

    RE: Getting packets

    use tibiaapi ;D
  23. Replies
    7
    Views
    2,434

    RE: Proxy parsing speach packets

    i tried it but didn't work :(

    I have...


    Private WithEvents mProxy As Tibia.Packets.Proxy

    Load ->
  24. Replies
    7
    Views
    2,434

    RE: Proxy parsing speach packets

    doesn't working, i didn't say, i'm using vb.net

    EDIT: about the freeze i forgot to set buff = packet, but i cannot stop proxy from sending this packet
  25. Replies
    7
    Views
    2,434

    Proxy parsing speach packets

    I did a custom channel start proxy etc etc..




    Public Function mProxy_Channel(ByVal packet As Tibia.Packets.OutgoingPacket) As Boolean Handles mProxy.ReceivedPlayerSpeechOutgoingPacket
    ...
Results 1 to 25 of 52
Page 1 of 3 1 2 3