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  1. Replies
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    Sticky: RE: OllyDbg Tutorial: Updating Addresses

    Yeah, you're right. This tutorial isn't about game's memory. It's about how to update addresses. I've assumed that the reader knows how memory looks like already. But if you're struggling with that...
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    16
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    3,279

    RE: Interconnections in data

    Probably not. The connections come from a fact that when compiling a program static variables (once you don't allocate in a run) are placed somewhere in a memory. Same things happens to structures of...
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    1,373

    RE: Reading battlelist, return value fails

    I assume you're using C/C++ as a language am I right?

    Try to track down your error to somewhere. Might be that your problem isn't your battlelist reader but the whole memory reading part. That's...
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    1,650

    RE: [Linux] Tetris with SDL + OpenGL

    I've always wanted to say this: It's not a bug, it's a feature! ;)

    Like I said, the game is not ready yet so the functionality when the game end is to quit game and print Game Over! to stdout....
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    RE: Who's still around in the scene?

    I'm here again too. Rest of the time in army won't be so intensive (I'm working as a trainer nowadays) so you'll probably see me hanging here. I'm not sure if I code for Tibia anymore though. I've...
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    [Linux] Tetris with SDL + OpenGL

    Greetins fellows!

    You haven't seen me in a while. The simple reason is that I've been at the army and my free time is very limited. The army is ending at the beginning of July so I'm hoping to be...
  7. Thread: Sniffer

    by OsQu
    Replies
    25
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    4,817

    Sniffer

    Well.. you two can continue arguing in private messages. Programming IS for everybody. It's a great hobby and everyone can learn how to program. It just takes some efforts and motivation. And in my...
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    So long and thank you for the fish

    Hello!

    As somebody of you might have noticed I haven't been hanging here so much in past few weeks. The reason is that I went to army that is obligatory here in finland. So long story short: I...
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    12,713

    [Tutorial] Discovering and calling send functions

    The reason why you can find it so fast, is that you've already done it multiple times. How many seconds it got you to find it first time? 5? ;)
  10. Replies
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    A Delay function...

    For long, repetitive delays one should use Timers not delays. Other than that, my above post still applies imo.
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    How can I change a backpack's name?

    Other possibility is to send CreateContainer packet to client with same values except the name.
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    A Delay function...

    In my experience all constant delays just make things worse. That was my biggest problem when developing a cavebot for TTB. Let's discuss about it as a good example:

    At first I thought it was a...
  13. Replies
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    [Tutorial] Discovering and calling send functions

    Just one word. EXCELLENT!
  14. Thread: rsa encryption

    by OsQu
    Replies
    9
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    1,853

    rsa encryption

    Why the keys must be in hex?
  15. Replies
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    3,227

    A Delay function...

    Why would you want to sleep something? :O
  16. Thread: Access to memory

    by OsQu
    Replies
    5
    Views
    1,169

    Access to memory

    Oh.. Didn't see your point before.. Got it now and agreed.
  17. Thread: Access to memory

    by OsQu
    Replies
    5
    Views
    1,169

    Access to memory

    And why it should be atomic-clock syncrhonized?
  18. Replies
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    1,221

    DatMemory crash? .

    and what is that error? :)
  19. Thread: xtea decryption

    by OsQu
    Replies
    26
    Views
    3,809

    xtea decryption

    and I believe most of us are really tired of people who just wait somebody to paste them a code that works. What you really want is to learn how to do those things on your own :) (And believe me,...
  20. Thread: Access to memory

    by OsQu
    Replies
    5
    Views
    1,169

    Access to memory

    I think nobody likes if you want to read and write to the same memory block at the same time.. But the rest depends if your memory reading functions work with multiple threads.. I can't see any...
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    DatMemory crash? .

    Well.. what is the error you're having?
  22. Thread: xtea decryption

    by OsQu
    Replies
    26
    Views
    3,809

    xtea decryption

    But for a future, some humbleness would hurt nobody :P
  23. Thread: 8.42 chat

    by OsQu
    Replies
    6
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    1,295

    8.42 chat

    I think the most important aspect in those features is that they're kind of unique. Nobody cares to do a bot or feature for one OT only
  24. Receiving packets + analyzing, kind of events implementation

    Snowak, nice approach! Never heard from boost::bind before. All tough I still believe using virtual functions is better approach. But the result is pretty much same so there's no need to argue.
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    SHGetFolderPath and SHGetKnownFolderPath

    Seems like the answer isn't that simply. Check this out*http://social.msdn.microsoft.com/Forums/en-US/windowssdk/thread/2001dcf4-250c-4d1c-bf06-356a9dd07dbc/

    I think that guy is having same kind...
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