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Type: Posts; User: Tabgyn

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  1. Thread: Open Backpacks

    by Tabgyn
    Replies
    12
    Views
    2,509

    RE: Open Backpacks

    I think the best way to do this is to simulate the mouse click on the icon of the container to minimize.
  2. RE: [C#] Erro "Arithmetic operation resulted in an overflow."

    In this case I passed the location of the tile where was the rope and not the tile where the char was.
    That is as if the rope was not there.
    I'm lost! :(
  3. RE: [C#] Erro "Arithmetic operation resulted in an overflow."

    But as I said in the second case only the rope was in tile
    Why would return the char?
  4. RE: [C#] Erro "Arithmetic operation resulted in an overflow."

    Still not working properly.
    I read some items but not correctly.
    An example is when the char is on a rope ... two items appear in Tile ... a rope and the other is I have no idea of what I only know...
  5. RE: [C#] Erro "Arithmetic operation resulted in an overflow."

    Yes I added some items to test but they do not appear in Tile.

    This is the code that I want to work but even if I have several items blocking your way around the waypoint he continues to return...
  6. RE: [C#] Erro "Arithmetic operation resulted in an overflow."

    Count of Items and Objects is 0
    But has not the Count property in Tile. Im using version 8.60.
  7. RE: [C#] Erro "Arithmetic operation resulted in an overflow."

    I use the syntax that I want
    And if we speak of poverty must begin with the poverty of English
    "Língua de índio!"

    @maozao
    I just rearranged the structure into two lines and for some reason it...
  8. RE: [C#] Erro "Arithmetic operation resulted in an overflow."

    Problem solved.
    But I'm with another problem, the code to check if tile is walkable does not work
    I did some tests by placing some items on the ground, but by checking the tile where these items...
  9. [C#] Erro "Arithmetic operation resulted in an overflow."

    if (!_tile.Ground.GetFlag(Tibia.Addresses.DatItem.Flag.Blocking) &&
    !_tile.Ground.GetFlag(Tibia.Addresses.DatItem.Flag.BlocksPath) &&
    ...
  10. Replies
    7
    Views
    1,400

    RE: flash clients addresses

    Only if he is a masochist.

    The solution would be to capture packets between the server and client?
  11. Replies
    19
    Views
    2,648

    RE: [C#] Erro with UseItemOnTile

    In other words ... I'm fucked!
    I'll think what to do.
    Thank you all for your help.
  12. Replies
    19
    Views
    2,648

    RE: [C#] Erro with UseItemOnTile

    Okay, it did not work.
    I tried creating a new location with each new call UseItemOnTile, but that did not work either.

    Assuming that the problem is the x, y, z with a negative value, which is the...
  13. Replies
    19
    Views
    2,648

    RE: [C#] Erro with UseItemOnTile

    I am using the dll TIbiaAPI, I can not put a breakpoint in the method.
    I'll try to find this value.
  14. Replies
    19
    Views
    2,648

    RE: [C#] Erro with UseItemOnTile

    Yes but I've tried and it did not work.
    The problem is ToTileNumber, trying to convert Int32 to UInt32, but why it only happens after a few tries?
    Any other suggestions?
  15. Replies
    16
    Views
    2,294

    RE: How set IsWalking to 1?

    Sorry for writing in Portuguese...

    Amigo você não consegue suas respostas por que ninguêm consegue entender o que você está querendo fazer.
    O IsWalking não foi feito para ser alterado pelo...
  16. Replies
    11
    Views
    2,917

    RE: What is the "best" language to learn?

    C/C++ and C#
    But learning the programming logic, you can choose any language.
  17. Thread: XenoMC

    by Tabgyn
    Replies
    17
    Views
    18,987

    RE: XenoMC

    After update, tested and working.

    Tested with 10 simultaneous clients.
    Great job!
  18. Thread: XenoMC

    by Tabgyn
    Replies
    17
    Views
    18,987

    RE: XenoMC

    Believe me I have tried as administrator too.
  19. Thread: XenoMC

    by Tabgyn
    Replies
    17
    Views
    18,987

    RE: XenoMC

    The program crashes 10 seconds after opening the Tibia client.
    No error is reported on screen.

    Using windows 7 64 bit, 2.66Ghz, 4GB Ram
    When trying to use Visual Studio to debug the following...
  20. Replies
    19
    Views
    2,648

    RE: [C#] Erro with UseItemOnTile

    I did as suggested.
    But it seems that sometime in GetTile it tries to convert Int32 to UInt32, is when the error occurs.



    "
    em System.Convert.ToUInt32(Int32 value)\r\n
    em...
  21. Replies
    19
    Views
    2,648

    RE: [C#] Erro with UseItemOnTile

    I use C#.

    What your code is different from mine?


    ShovelId = Items.Tool.Shovel.Id;

    client.Inventory.UseItemOnTile(ShovelId, client.Map.GetTile(location));
  22. Replies
    19
    Views
    2,648

    RE: [C#] Erro with UseItemOnTile

    Value was too large or too small for UInt32.

    Related to the ID of the shovel



    This is the same way.
  23. Replies
    19
    Views
    2,648

    RE: [C#] Erro with UseItemOnTile

    I believe that this results in the same result, I'm just assigning the id to a variable before.

    Or not?

    I did as Veritias and the error still occurs.
  24. Replies
    19
    Views
    2,648

    [C#] Erro with UseItemOnTile

    The following error occurs after using a shovel a few times:

    Value was too large or too small for UInt32.

    Someone would know why this happens?



    ShovelId = Items.Tool.Shovel.Id;
  25. Replies
    35
    Views
    39,004

    Sticky: RE: [C#]TibiaAPI Project: TP Bot.

    an example of how do I move the character


    switch (_waypoint.Type)
    {
    //STAND
    case WaypointType.Stand:
    ...
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