You will of course need to have root access to be able to read/write memory, I just run my intellij with sudo. I had some problem with latest 2021 version so I use 2020 instead.
Type: Posts; User: klusbert
You will of course need to have root access to be able to read/write memory, I just run my intellij with sudo. I had some problem with latest 2021 version so I use 2020 instead.
Hello there has been a long time since I posted here. I am not even sure anyone is still online these days.
I wanted to share a mini tutorial with you how to work with Tibia on Linux.
Tools...
http://pastebin.com/LBrwaATa
The reason why I am asking is simply becouse I want to get tibiaAPi rolling again. Context menus was one thing that was hard for me to update.
The most pain with tibiaApi is to update packets.
Really great job man! Are you actually working on any project or do you do this just for fun?
This is the client position it is not the same as window position. So if you send a click you it will work.
Did it work for u?
I had some old code that still worked.
http://pastebin.com/uWKn4pFU
http://imgur.com/M73ql1N
Not true, I think. But there is more risk to fuck things up ;)
As far as I know xenobot do not create own packets. It calls tibias internal functions, so tibia creates the packets for you.
Like I do my self. :) in my injected.dll
void Attack(BYTE...
Hello, you can check a otserver for all packets. Or use tibiaapi but be aware that some of the packets are not updated. You asked my about the attack packet structure. It is like this.
...
You can do alot with codecaves. Take a look at https://github.com/klusbert/MemoryScanner.
I call walk function and say function with codecaves. I even setup a packetlistner with a codecave.
...
Seems to work, Thanks alot man.
Thanks I will try tomorrow :)
That function is exactly as the first one of mine. I am playing on a ot that is 10.90 and it opens wrong corpse sometimes. Then I checked on "real" tibia and let the bot open a corpse and analyzed...
Hello I been away from this subject for a long time.
I hope you can help me, I am working on a looter but I can't get the stackorder in order xD
I have 2 diffrent functions that I've tried to...
Updated to 10.90
Btw this project have no function to support tibia with aslr on. Easy fix tho.
But it's just for learning purpose so I did not bother to add it.
private int PrintFps...
Did it now with test print text?
Check out this:
http://imgur.com/7DRnhZa
http://pastebin.com/XDmDhNdp
Updated my old project, https://github.com/klusbert/MemoryScanner/commits/master.
Still have some bugs
Great, pm me if you need more help. I am a retired nobody who like to feel important somtime :)
Walker
http://pastebin.com/8m7DiLtm
Attacker
http://pastebin.com/xsRcWYxV
Hope you can use of my logic.
Building a cavebot that syncs with walker looter and attacker is not as easy as it...
Did it work for you?
I find xtea, when I search for outgoing buffer.
Check https://github.com/klusbert/MemoryScanner/blob/master/MemoryScanner/Addresses/Packet/OutgoingBuffer.cs if you did not...
I do like this.
Read this address (0x44B924) this is where the player id address is stored in original tibia client. But classicus have replaced it with "their" address.
So when I get the...
I played some with this method.
http://pastebin.com/wYBiyy19
It's a ripoff from pinvoke.
In my server I setup like this.
private void Form1_Load(object sender, EventArgs e)
{
...
Yep it is code from tug, and Tibia api. I Will take some time to leran c++ better. Becouse all c++ i "know" is from those two projects. Thanks
@jo3
I thought about other IPC for some time. Maybe...