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Type: Posts; User: arbuz

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  1. How to say whether monster is invisible or not?

    I know that battlelist stores information saying whether character is near u or not (1/0). I've made a bot that attacks monsters using mouse, but even after creature goes invisible, my bot keep on...
  2. Thanks for the reply, however, I've got all that...

    Thanks for the reply, however, I've got all that stuff implemented. All I need is now an idea, on how to prevent character from being logged out. Isn't your code moving your character north/south?...
  3. Anti-idle function. How to do that without sending packets?

    I'm wondering, what would be the best way to make anti-idle function in a bot, using mouse and keyboard only. Hope some of you could give me a tip.
  4. RE: How to check wheter character is an NPC, monster or player?

    sorry to bother you, but how to recognize player's summon?
  5. Forcing client to walk through boxes/fire fields and so.

    Hi. Is there any way to do that? I'm changing adrGo x,y,z in client and then I'm setting up 0 to 1 under my char and my char moves.

    Theres a problem when the way is blocked. I've got my function...
  6. RE: How do you guys check, whether your character is beeing pk'ed?

    thanks :)
  7. RE: How to use/find adrGoX, adrGoY, adrGoZ and adrGo?

    thank You, works very fine :)
  8. RE: How to use/find adrGoX, adrGoY, adrGoZ and adrGo?

    I might be mistaken, but from my researches it seems, that there's IsWalkingX and IsWalkingY in battlelist structure and changing em will not result in a character movement :P
  9. How to use/find adrGoX, adrGoY, adrGoZ and adrGo?

    Hi,
    I've found out today cool thing on the forum. Easy way to make my char move. Unfortunately, I'm not sure if Im doing it correctly.

    I've taken addresses from blackD 9.81 release.
    ...
  10. RE: How do you guys check, whether your character is beeing pk'ed?

    I'm sorry but I'm not using tibiaAPI at all. I'm writing everything mysef.
    So... There's a black square, just like red and green square, right?
    All I need to do is find black square's ID and check,...
  11. How do you guys check, whether your character is beeing pk'ed?

    Just like the tittle says :P Thanks :)

    The only way I'm thinking of is filtring received messages, is there any other way?
  12. Replies
    12
    Views
    15,988

    RE: Reading the Character List in 9.71

    thank you very much :D awesome tutorial, helped me alot :)

    thats the function I'm using to change text_field into string (c#), might be useful to some1 :P


    public static string...
  13. Replies
    0
    Views
    434

    Trade window's content structure

    Hi. It took me a while to find trade window's data. It was not here on the forum so I've decided to share it with you :P :)


    [trade + 0x18] - distance from container start (pixels)
    [trade +...
  14. Replies
    6
    Views
    717

    RE: Trade window's content

    I'm only mean to people who want shit handed to them, usually. You seem to know what you're doing, and you're asking for a "how," not a "give me code please."

    Also, let me clarify, ITEM...
  15. Replies
    6
    Views
    717

    RE: Trade window's content

    To be honest, I didn't expect such a nice and not aggressive answer from you, DarkStar. Thanks :P :)
  16. Replies
    6
    Views
    717

    Trade window's content

    Hi.
    Do any1 know, how to get trade window's content? I've got all trade structure window stuff like height, width and so. What about content?

    It doesn't seem to be static like backpacks and their...
  17. Reading packets from Tibia's memory. Almost there but a little problem...

    Hi.
    I've finally succeed to read packets that comes from the server. For now, I'm using blackD's address - adrLastPacket = H7B9D7A.

    Unfortunately, It's not reading all the packets. And it is not...
  18. Replies
    5
    Views
    1,492

    RE: Receiving messages packets with c#, how to?

    Not by using a TcpListener, no.
    You could hook the socket, but I can't help you with that.



    You need to change the IPs and ports in the character list, whether through modifying the packet or...
  19. Replies
    5
    Views
    1,492

    RE: Receiving messages packets with c#, how to?

    (?)1. Overwrite them in tibia's memory? What would I do that for ? Can't I just set up tcp listener and receive very same packets tibia client receive?

    (?)6. Why would I need to change anything in...
  20. Replies
    5
    Views
    1,492

    Receiving messages packets with c#, how to?

    Hi, I'm working on my little bot that controlls character with mouse and keyboard. I know, there's many PROgrammers thats gonna laugh at me, say im shitty, its shitty way, i dont know shit...
  21. RE: How to check wheter character is an NPC, monster or player?

    thank You very much! :)
  22. How to check wheter character is an NPC, monster or player?

    I know it has something to do with character's ID, however i couldn't find it here.
    Thanks :)
  23. Getting position of a fresh-killed monster's corpse

    Hi,
    I'm wondering whats the best way to solve that.
    I've tried to read monsters position out of battlelist with a condition of 0% hp but it wasnt working. It might happen, that body of a death...
  24. Thread: spy++ problem c#

    by arbuz
    Replies
    0
    Views
    533

    spy++ problem c#

    I'm facing problem with simulating spy++ action:

    -mouse down
    -move cursor
    -mouse up

    have any1 of you got it working? : p
    I've got all the combinations like ctrl+q, arrows mouse clicks and so...
  25. Thread: Problem with BOT

    by arbuz
    Replies
    9
    Views
    1,087

    RE: Problem with BOT

    ur like:
    I've got problem with my bot, help me pls, It's not cavebotting and looting property, heres the code

    class Bot
    {
    Cavebot c1;
    Looter l1;
    }
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