Surely they may have taken parts of it from OT servers, but who's to tell? They have done a good job nonetheless, in my opinion.Originally Posted by bncplix
Surely they may have taken parts of it from OT servers, but who's to tell? They have done a good job nonetheless, in my opinion.Originally Posted by bncplix
What did you make it in?
edit: the bot.
Visual Basic 6, really trying to move to C#, but I felt this project would take a lot more time for me to write in C# since I'm not really used to it yet.
So I supposed you wouldn't know how to send packets in c++ then.
I want to make my own mana trainer, but the only thing I can't do is send packets (or receive but that doesn't really matter)
packetdll like or proxy like?Originally Posted by Bryfry221
I'm not sending packets, I'm simply using SendMessage and PostMessage to simulate writing to the client, I think their packets are encrypted so we'd have to decrypt them first. Didn't care to do this for such a simple thing :<
they are not encryptedOriginally Posted by Erra
Are you sure of this? Maybe it's Phobos Online that's got it all encrypted O,oOriginally Posted by Jan
I guess I could try to write a proxy for it then, when I feel like I'm ready and have enough time! :icon6:
yes I am sure that the packets are not encrypted caus I already wrote a little proxy for it.Originally Posted by Erra
packets arnt encrypted...try with wpe pro :P