Updated the old textoutput program, this time it hooks both FPS and names output. And there is no inline asm used now only c++ code. I added a little ally/enemy checker code to show how it works.
Updated the old textoutput program, this time it hooks both FPS and names output. And there is no inline asm used now only c++ code. I added a little ally/enemy checker code to show how it works.
I have 1 word for it: NICE
Nice , but do you think you can translate it to C# ?
Stiju I've tried to do similar thing but I've noticed that my FPS drops at 30 when I'm trying to show that data above name.. What kind of method you're using to show that? (Or well.. Imma just check your sources :P)
I love u Stiju <3
Said it before and I am saying it again:
Stiju is the best.
Thanks guys!
I don't think it's possible to inject managed(.net) code into native code.Originally Posted by jesper_kladden
Yea, you can just check the source. ;DOriginally Posted by OsQu
But you can always contact me on msn if you need any help.
real nice man keep up the good work !