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packet.dll - Page 4
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Thread: packet.dll

  1. #31
    Senior Member
    Join Date
    Apr 2008
    Posts
    689

    packet.dll

    could you PLEASE compile it for me using

    MEMORY_ADDRESS_Send_Pointer equ 00516610h
    MEMORY_ADDRESS_Socket_Pointer equ 006BFD48h

    ?
    i suppose these are the correct addresses on tibia 7.7 or at least realots client

  2. #32

    packet.dll

    Quote Originally Posted by Farsa
    could you PLEASE compile it for me using

    MEMORY_ADDRESS_Send_Pointer equ 00516610h
    MEMORY_ADDRESS_Socket_Pointer equ 006BFD48h

    ?
    i suppose these are the correct addresses on tibia 7.7 or at least realots client
    Download the latest version of masm32 and do it by yourself...

  3. #33
    Senior Member
    Join Date
    May 2007
    Posts
    448

    packet.dll

    when i run the (VB)example that comes with the packet nothing happens to me when i compile and press the button, am i doing somethign wrong?

  4. #34

    packet.dll

    Quote Originally Posted by Xavious
    when i run the (VB)example that comes with the packet nothing happens to me when i compile and press the button, am i doing somethign wrong?
    You have to put the packet.dll in the same folder, if this doesnt works, the copy it to windows\system or windows\system32, and try the example that doesnt require the XTEA key.

  5. #35
    Senior Member
    Join Date
    Apr 2008
    Posts
    689

    packet.dll

    Quote Originally Posted by Farsa
    could you PLEASE compile it for me using

    MEMORY_ADDRESS_Send_Pointer equ 00516610h
    MEMORY_ADDRESS_Socket_Pointer equ 006BFD48h

    ?
    i suppose these are the correct addresses on tibia 7.7 or at least realots client
    MEMORY_ADDRESS_Send_Pointer actually should be 0051660C

    Stiju, this send_pointer always points to 0x71A7428A, but this address also seems to be always pointed by WS2_32.dll+14100(0x71A84100) at the versions i've checked.why not use this one?would there be any difference at all?

  6. #36

    packet.dll

    Well that address is actually not static, but you could always use GetProcAddress to get the send() functions address. It would be easy to update it to use that but as it isn't hard to get the pointer each update and it still needs the socket pointer I'm not going to remake that part.

  7. #37

    packet.dll

    Updated packet.dll.

  8. #38

    packet.dll

    Thanks man big help ^^

  9. #39

    packet.dll

    This packet.dll walks north instead of sending a pm any ideas how to fix?

  10. #40

    packet.dll

    Quote Originally Posted by Hollow
    This packet.dll walks north instead of sending a pm any ideas how to fix?
    Use a correct packet? :P

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