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[7.4, 7.6 & 7.72] ClassicBotter 1.6.7 - Page 24
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Thread: [7.4, 7.6 & 7.72] ClassicBotter 1.6.7

  1. #231
    Senior Member
    Join Date
    May 2007
    Posts
    448

    RE: [7.4 & 7.6] ClassicBotter 1.6.0

    I found out what caused this issue and it has been fixed!

    Thanks for your report!

  2. #232
    Junior Member
    Join Date
    Mar 2010
    Posts
    3

    RE: [7.4 & 7.6] ClassicBotter 1.6.0

    where is it then? xd

  3. #233
    Junior Member
    Join Date
    Oct 2011
    Posts
    11

    RE: [7.4 & 7.6] ClassicBotter 1.6.0

    @Xavious: Are you continuing this project or is there a possibilty to recieve a source code to learn from?

    Kind regards, Demnish.

  4. #234
    Junior Member
    Join Date
    Oct 2010
    Posts
    3

    RE: [7.4 & 7.6] ClassicBotter 1.6.0

    you could make it work in 7.72 too.

    Dash would be gr8

  5. #235
    Senior Member
    Join Date
    May 2007
    Posts
    448

    RE: [7.4 & 7.6] ClassicBotter 1.6.0

    I was thinking of adding 7.72 support, but since BlackD Proxy is free and supports that version Id rather not put the time into that.

  6. #236
    Senior Member
    Join Date
    May 2007
    Posts
    448

    RE: [7.4 & 7.6] ClassicBotter 1.6.1

    Updated to 1.6.1

    Changes in version 1.6.1

    ADDED
    * $dash
    * Extra housing safety measure
    * $fish

    FIXED
    * Issue with enemy list
    * Issue with hold attack
    * Pick-up
    * Monk trainer


    Fisher and new pick-up is not 100% yet but will most likely do what is needed, will however be fixed to work 100% in a short time, I hope you enjoy this update

  7. #237
    Junior Member
    Join Date
    Aug 2010
    Posts
    29

    RE: [7.4 & 7.6] ClassicBotter 1.6.1

    You Bot is just amazing!... It would be more great if you could add a new function... like...

    A wait time... wait(mili. sec) (To make functions having a wait time like > $useoncreature 3155 target wait(800) <)

    Problem I found is that the targeting of the cavebot is not working that well.... sometimes its attacking and sometimes not....

    Great work for sure...

  8. #238
    Senior Member
    Join Date
    May 2007
    Posts
    448

    RE: [7.4 & 7.6] ClassicBotter 1.6.1

    Thank you, and I plan on adding some kind of waiting system aswell, however I havnt figured out how that should be done as of now. But I am thinking about it and hopefully will implent it soon If theres any other suggestions please let me know!

    I havnt noticed anything specific about the cavebot targeting, if you could give me more specifics about this issue it would simply the process of finding the source of the problem. I will try to find it out myself though. Once I upgrade the fisher to work 100% I can start working on the cavebot a bit more, as the trouble with both fishing and cavebot are usually while reading the map and thats kind of difficult but will hopefully get worked out

  9. #239
    Senior Member
    Join Date
    May 2007
    Posts
    448

    RE: [7.4 & 7.6] ClassicBotter 1.6.2

    Updated to 1.6.2
    Link can be found in the first post

    ADDED
    * Persistent hotkey wait function

    FIXED
    * Light hack (7.4 support)
    * Mana fluids
    * Revised client chooser


    Persistent hotkeys are now supposed to be written like this:
    $hplower hp id wait time(ms)
    $hplower 500 2274 wait 1500

  10. #240
    Junior Member
    Join Date
    Apr 2007
    Posts
    9

    RE: [7.4 & 7.6] ClassicBotter 1.6.2

    How does the fishing work?

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