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Loot
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Thread: Loot

  1. #1

    Loot

    Hello, It's me again.
    I back to my project for tibia 7.6;p
    Now I wanna create Looter option, so i have problem here too ;p
    So... Anybody can review this code? I think problem is in the near end function
    [code=delphi]procedure lotter;
    var
    CurrentBP, Count_:Integer;
    CurrentItem: Integer;
    CurrentSlot,bpnr,lbp,lbpa,tbp: Integer;
    BpAmmount: Byte;
    s:integer;
    a: integer; //do paietu
    packetbuffer:array[0..255] of byte; //do pakietu
    label start;
    label s2;
    begin

    sleep(300);
    start:
    for CurrentBP := 0 to BP_max - 1 do
    begin

    if MemoryReadByte(Backpack_Start+(CurrentBP*Bp_size)+ BP_dist_open)=1 then begin
    if is_corp(ReadMemstring(BackPack_start+(CurrentBP*BP _size)+BP_Dist_name)) then begin
    stop;

    BpAmmount := memoryReadByte(BackPack_start+(CurrentBP*BP_size)+ BP_dist_item_amount);
    // BPItemCount:= memory.readbyte(addresses.Container_Start+(Current BP*addresses.Container_StepContainer)+addresses.Co ntainer_DistanceVolume);
    for CurrentSlot := 0 to BPAMMOUNT -1 do begin
    bpnr:= CurrentBP;

    CurrentItem := MemoryReadint((BackPack_Start+(bpnr*BP_size))+(Cur rentSlot*BP_item_size)+60);

    for s := 0 to Form1.slistbox1.Count-1 do begin

    if (Form1.slistbox1.Items.Strings[s])=(pchar(inttostr( CurrentItem))) then begin
    Count_ :=MemoryReadInt((Backpack_Start+(bpnr*Bp_size))+(C urrentSlot*Bp_item_size)+64);


    for lbpa:=0 to BP_max do begin
    if MemoryReadByte(BackPack_Start+(tbp*BP_Size)+BP_Dis t_Open)=1 then
    s2:
    lbp:= memoryreadbyte(BackPack_Start+(tbp*Bp_size)+BP_dis t_item_amount);
    lbp:= memoryreadbyte(Backpack_Start+(tbp*Bp_size)+Bp_dis t_size);

    if ( lbpa = lbp) then begin

    tbp:= tbp+1;
    if memoryreadbyte(BackPack_Start+(tbp*Bp_size)+Bp_dis t_open)=1 then begin

    end else begin
    exit;
    end;
    end;
    begin
    Randomize;
    for a := 0 to 255 do
    Begin
    packetbuffer[a]:= Random(255);
    End;
    begin
    packetBuffer[0]:= $0F;
    packetBuffer[1]:= $00;
    packetBuffer[2] := $78;
    packetBuffer[3] := $FF;
    packetBuffer[4] := $FF;
    packetBuffer[5] := $40; // what here? + ? is_corp?
    packetBuffer[6] := $00;
    packetBuffer[7] := item.slot;
    packetBuffer[8] := smallinttobyte(CurrentItem, 1);
    packetBuffer[9] := smallinttobyte(CurrentItem, 2);
    packetBuffer[10] := item.slot;
    packetBuffer[11] := $FF;
    packetBuffer[12] := $FF;
    packetBuffer[13] := lbp; // slotto
    packetBuffer[14] := $00;
    packetBuffer[15] := lbp; //slotto too ;p
    packetBuffer[16] := Count_; //count
    SendPacket(pID, @PacketBuffer);
    end;
    sleep(300);
    goto start;
    end;
    end;
    end;
    end;

    end;
    end;
    end;
    end;
    end;[/code]

    Please answer in this thread, or on private message.
    Thanks with up!
    ;]

  2. #2
    Senior Member
    Join Date
    Jan 2010
    Location
    Venezuela
    Posts
    366

    RE: Loot

    lol this sheett inspired me to program again.

    You'd better clean your code, because I don't understand a sheet.

  3. #3

    RE: Loot

    You just need split your code in more functions and put its to work togerther in a logical way.
    I really recommend this book,its will help you a lot in the ways of programming.

  4. #4

    RE: Loot

    My eyes hurt...

    1. The code is atrocious, please reindent it. As it is now, nobody has any idea if it's even syntactically correct.
    2. Wtf do you need labels and gotos for? Almost all uses of goto are better handled with break / continue.
    3. Some variable names are ok, others are too cryptic. tbp? lbp? lbpa?
    4. for lbpa:=0 to BP_max do begin -- are you sure you didn't want BP_max-1 as the upper bound?
    5. Right after that, lbp variable is written to twice.

    Actually why do I bother...

  5. #5

    RE: Loot

    I know this function is nasty but it's correct.
    Problem is only in packet I think. So I please for help in the packet

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