I tried to compile Yatc and got this error,

Code:
Compiler: Default compiler
Building Makefile: "C:\Users\Ghost\Desktop\Source\Yatc 0.2.3\Makefile.win"
Executing  make...
make.exe -f "C:\Users\Ghost\Desktop\Source\Yatc 0.2.3\Makefile.win" all
g++.exe .objs/confighandler.o .objs/debugprint.o .objs/engine.o .objs/enginegl.o .objs/enginesdl.o .objs/gamemode.o .objs/gm_debug.o .objs/gm_mainmenu.o .objs/main.o .objs/notifications.o .objs/objects.o .objs/options.o .objs/sprite.o .objs/spritegl.o .objs/spritesdl.o .objs/util.o .objs/container.o .objs/creature.o .objs/globalvars.o .objs/inventory.o .objs/item.o .objs/map.o .objs/connection.o .objs/encryption.o .objs/networkmessage.o .objs/protocolgame.o .objs/protocolgame80.o .objs/protocollogin.o .objs/rsa.o .objs/sprdata.o .objs/font.o .objs/creatureui.o .objs/gm_gameworld.o .objs/itemui.o .objs/skin.o .objs/thingui.o .objs/winmain.o .objs/protocolgame81.o .objs/console.o .objs/distanceui.o .objs/effectui.o .objs/bigint.o .objs/mapui.o .objs/exchndl2.o .objs/protocolgame811.o .objs/optionsui.o .objs/protocolgame82.o .objs/gmactions.o .objs/mainmenu.o .objs/tutorialhints.o .objs/uicontainer.o .objs/uiinventory.o .objs/uioutfit.o .objs/uishop.o .objs/uitrade.o .objs/protocolgame83.o .objs/protocolgame821.o .objs/protocolgame822.o .objs/protocolgame831.o .objs/popup.o .objs/yatc_private.res -o "yatc.exe" -L"C:/Vapus Dev-Cpp/lib" -lGLICT -lopengl32 -lwsock32 -lglu32 -lgmp -lmingw32 -lSDLmain -lSDL -lSDL_gfx  -s 

.objs/gm_debug.o:gm_debug.cpp:(.text+0x1482): undefined reference to `Automap::setPos(int, int, int)'
.objs/gm_debug.o:gm_debug.cpp:(.text+0x167a): undefined reference to `Automap::Automap()'
.objs/gm_debug.o:gm_debug.cpp:(.text+0x2686): undefined reference to `Automap::~Automap()'
.objs/gm_debug.o:gm_debug.cpp:(.text+0x2aae): undefined reference to `Automap::Automap()'
.objs/gm_debug.o:gm_debug.cpp:(.text+0x3aba): undefined reference to `Automap::~Automap()'
.objs/gm_debug.o:gm_debug.cpp:(.text+0x3e89): undefined reference to `Automap::~Automap()'
.objs/gm_debug.o:gm_debug.cpp:(.text+0x3ea8): undefined reference to `Automap::~Automap()'
.objs/gm_debug.o:gm_debug.cpp:(.text+0x4385): undefined reference to `Automap::~Automap()'
.objs/gm_debug.o:gm_debug.cpp:(.text+0x43a4): undefined reference to `Automap::~Automap()'
.objs/gm_debug.o:gm_debug.cpp:(.text+0x4881): more undefined references to `Automap::~Automap()' follow
.objs/gm_debug.o:gm_debug.cpp:(.text+0x53d5): undefined reference to `Automap::renderSelf(int, int, int, int)'
.objs/gm_gameworld.o:gm_gameworld.cpp:(.text+0x438): undefined reference to `Automap::Automap()'

.objs/gm_gameworld.o:gm_gameworld.cpp:(.text+0xd21): undefined reference to `Automap::setPos(int, int, int)'
.objs/gm_gameworld.o:gm_gameworld.cpp:(.text+0xd6f): undefined reference to `Automap::~Automap()'
.objs/gm_gameworld.o:gm_gameworld.cpp:(.text+0x12b8): undefined reference to `Automap::Automap()'
.objs/gm_gameworld.o:gm_gameworld.cpp:(.text+0x1ba1): undefined reference to `Automap::setPos(int, int, int)'
.objs/gm_gameworld.o:gm_gameworld.cpp:(.text+0x1bef): undefined reference to `Automap::~Automap()'
.objs/gm_gameworld.o:gm_gameworld.cpp:(.text+0x2178): undefined reference to `Automap::~Automap()'
.objs/gm_gameworld.o:gm_gameworld.cpp:(.text+0x2197): undefined reference to `Automap::~Automap()'
.objs/gm_gameworld.o:gm_gameworld.cpp:(.text+0x28ba): undefined reference to `Automap::~Automap()'
.objs/gm_gameworld.o:gm_gameworld.cpp:(.text+0x28d9): undefined reference to `Automap::~Automap()'
.objs/gm_gameworld.o:gm_gameworld.cpp:(.text+0x2fd4): more undefined references to `Automap::~Automap()' follow
.objs/gm_gameworld.o:gm_gameworld.cpp:(.text+0x3684): undefined reference to `Automap::flushTiles()'
.objs/gm_gameworld.o:gm_gameworld.cpp:(.text+0x36ba): undefined reference to `Automap::renderSelf(int, int, int, int)'
.objs/gm_gameworld.o:gm_gameworld.cpp:(.text+0x7e97): undefined reference to `Automap::setPos(int, int, int)'
.objs/gm_gameworld.o:gm_gameworld.cpp:(.text+0x7f61): undefined reference to `Automap::setTileColor(int, int, int, unsigned char, unsigned char)'

make.exe: *** [yatc.exe] Error 1

Execution terminated