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Forcing client to walk through boxes/fire fields and so.
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Thread: Forcing client to walk through boxes/fire fields and so.

  1. #1

    Forcing client to walk through boxes/fire fields and so.

    Hi. Is there any way to do that? I'm changing adrGo x,y,z in client and then I'm setting up 0 to 1 under my char and my char moves.

    Theres a problem when the way is blocked. I've got my function that walks with using arrows and its OK, but if there's possibility of ignoring boxes in client movement function, I'd be glad to know it.

    Thanks

  2. #2
    Senior Member
    Join Date
    Jul 2008
    Posts
    124

    RE: Forcing client to walk through boxes/fire fields and so.

    there is. you can change the tibia.dat firefield and boxes blocking offset to not blocking. so when you mapclick with will ignore it...

  3. #3

    RE: Forcing client to walk through boxes/fire fields and so.

    Quote Originally Posted by thenick
    there is. you can change the tibia.dat firefield and boxes blocking offset to not blocking. so when you mapclick with will ignore it...
    Unless you are playing an OT, I would _highly_ advise against this.

  4. #4
    Senior Member
    Join Date
    Oct 2009
    Location
    Poland, Świebodzin
    Posts
    233

    RE: Forcing client to walk through boxes/fire fields and so.

    Here it is.

    Regards, Czepek!

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