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ClassName
Results 1 to 9 of 9

Thread: ClassName

  1. #1

    ClassName

    Anyone know how to see the classname and/or change it from tibia.exe?

  2. #2
    Super Moderator
    Join Date
    May 2007
    Posts
    1,191
    Use GetClassName, or use some program that shows class name of windows, i.e. WinID.
    The class name is not tibia.exe btw, it's TibiaClient (unless it was changed lately). To change it you'll need to edit a string in the executable, there is at least one thread here on how to do that.

  3. #3
    Thanks, Ill try with that
    And yeah, they changed the .exe with another one it's not "tibiaclient" anymore but I can't find the string nor even in a normal one..
    Where can I get the class name ?
    Last edited by donbermu; 06-08-2013 at 09:56 PM.

  4. #4
    Senior Member
    Join Date
    Jan 2012
    Posts
    417
    in the latest tibia client (10.00), tibia's class name is still "TibiaClient", according to my SPY++

    maybe you meant Tibia's window title

  5. #5
    What do you use to see it? hex?

  6. #6
    Senior Member
    Join Date
    Apr 2008
    Posts
    689
    Quote Originally Posted by Blaster_89 View Post
    Use GetClassName, or use some program that shows class name of windows, i.e. WinID.
    -_-
    morechars

  7. #7
    Atm im trying to do these steps,
    Opeen winhex search for string on orginal tibia.exe the cmainframe is tibialclient also know as classname.

    If you open a costum tibia exe, the cmain might be modified to make it harder for known bots to inject into tibia.

    But you can easly make it back to tibiaclient by entering writemode in winhex. And then just type.
    thanks to Klusbert, WinID didn't show the class.. Thanks you guys for your time and fast answers

  8. #8
    Is correct if my classname is weird like this: TmmmŽmmmŒmmm ?

  9. #9
    Junior Member
    Join Date
    Apr 2013
    Posts
    5
    Quote Originally Posted by donbermu View Post
    Is correct if my classname is weird like this: TmmmŽmmmŒmmm ?
    No. You're probably providing wrong window handle and retrieving the trash allocated in your char pointer/buffer.

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