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Finding Map Pointer
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Thread: Finding Map Pointer

  1. #1

    Finding Map Pointer

    Sup
    first of all i want to thank Blequi for helping me out as aways and give credit to xtrmjash for making this video

    the map pointer scan starts at 00:43:52
    Now for this you will need to know how to find addresses and scan for pointers... the video helps with that if you dont know how to do it...

    this is just a update for the map pointer part becouse the way its shown there you wont be able to find the pointer

    Quote Originally Posted by Blequi View Post
    most likely the problem in which you are not able to find any pointers is due the "Maximum offset value" you've in Cheat Engine pointer scanner.

    CE, by default, uses something like 2048 for the max offset. It means that any offset higher this value in the path, CE wont search it.

    Since the map is a huge array (2016 * 0x198 = 822528 bytes) and the tile you're looking for is shifted anything higher than this 2048, the scan will "fail" like in the case the desired tile at the "end" of this array.

    So, setting this "Maximum offset value" to 822528 would solve the problem, but of course will slow down the search, because you're searching in a large memory range.

    In case it gets really slow, you can test lower values until you find it. Setting the max level to 1 is enough based on the previous updates (it will make the search faster).

    I hope this is the problem.


    as you can see the maximum offset value is set to 2048, this is the difference here...
    as blequi said... you will have to change that to be able to get pointers in this case... so your window should look like this now

    as you can see the maximum offset value changed and the max level changed too becouse we only need 1 pointer this time
    Hope you can progress with your project now and ty again for everyone that helped

  2. #2
    Junior Member
    Join Date
    Jun 2015
    Posts
    5
    Respect for this, someone should give this guy a medal.

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