Hey there,
I'm an old Unity3D game developer.
I started playing tibia at 7.4 and stopped in 7.8.
After taking a look at the current flash client for the game, I was not able to let it pass, It's personal, I need to develop a web client for Tibia better than CipSoft did.
Unity3D is a great tool that let you developer games and use the exact same code for all major platforms (Mac, Linux, PC, Android, iOS, Chrome, Web, HTML5).
The ideia is use the free versions of Unity3D to make the project completely free and open source. The main target is Web platform, but I will make the client available for Mac, Windows and Linux standalone at release.
I have been studying OTClient c++ source code, TibiaAPI source code and many other Tibia implementations in the internet, trying to learn as much as I can about how to develop the client.
The problem is that I'm not a great c++ programmer, and I'm having quite a few problems trying to understand the code.
I'm looking for C++ developers, or anyone with knowledge in tibia protocol and file structures to help me.
My great problem is trying to learn about Tibia connection protocols, going over this I could make the client in weeks.
Unity's games can be develop in Javascript, C# and Boo. I'll be using C# for the entire project.
(this is a small video of the early stages of development, its a test reading spr and dat files)
https://www.facebook.com/photo.php?v...02818052733833