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SharpMap Tracker Updates
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Thread: SharpMap Tracker Updates

  1. #1
    Junior Member
    Join Date
    Sep 2014
    Posts
    7

    Lightbulb SharpMap Tracker Updates

    Hello, has anyone updated SharpMap Tracker... Some address of memory is needed to run, I'm not able to achieve these address, someone could post a video or say as I can the memory address to update the SharpMap Tracker?

    It takes these memory address:


    how to get the codes to update?

    else if (client.Version == ClientVersion.Version1050)
    {
    ClientRsa = client.BaseAddress + 0x36F7F0;
    ClientServerStart = client.BaseAddress + 0x461738;
    ClientServerEnd = client.BaseAddress + 0x46173C;
    ClientServerStep = 0x30;
    ClientServerDistanceHostname = 0x04;
    ClientServerDistanceIP = 0x1C;
    ClientServerDistancePort = 0x28;
    ClientServerMax = 10;
    ClientSelectedCharacter = client.BaseAddress + 0x5A43DC;
    ClientMultiClient = client.BaseAddress + 0x146167;

    ClientStatus = client.BaseAddress + 0x31CA38;

    PlayerGoX = client.BaseAddress + 0x5A7030;
    PlayerGoY = client.BaseAddress + 0x5A7028;
    PlayerGoZ = client.BaseAddress + 0x5A7004;

    ClientBattleListStart = client.BaseAddress + 0x5F8B00;
    }

  2. #2
    Senior Member
    Join Date
    Jan 2008
    Location
    Cambridge, England
    Posts
    725
    The PlayerGoX, PlayerGoY, and PlayerGoZ are typically located by walking somewhere, finding the Y coordinate (or maybe X coordinate, I can't remember which) somewhere other than the battle list and player structure. I believe it's the PlayerGoY that you need to search for. It should change when you start walking (not when you arrive at the target destination). The PlayerGoX (if my belief is correct) will revert to 0 when you stop walking or arrive at your destination, and this can be found very close to PlayerGoY in memory (like, within 256 bytes or something), as with the PlayerGoZ.

    Regarding RSA, no idea, same for ClientServerWhatever addresses. Don't quite know what they are for. Multiclient again no idea, as with client status. If you can advise what some of these are used for I may know, but it's been a while since I actively worked on Tibia.

    Also, there will probably also be changes you won't be able to update for, if it's too old.

  3. #3
    Junior Member
    Join Date
    Sep 2014
    Posts
    7
    At the moment I need only identify these three codes:

    ClientRsa = client.BaseAddress + 0x36F7F0;
    ClientServerStart = client.BaseAddress + 0x461738;
    ClientServerEnd = client.BaseAddress + 0x46173C;

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