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Map struct 10.81 - Page 3
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Thread: Map struct 10.81

  1. #21
    Its updated structure.. written today

  2. #22
    Junior Member
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    Ok, so a bit of insight:
    http://imgur.com/eGLpGPa

    This is a snapshot of the memory image about tile marked A - tile contains (from top item to low item): Rope, Torch, 5 small manapotions.
    From what I see, the tile structure does conform with your structure.

    Where did you get this definition? Do you have a source code for a bot for newer tibia versions?

  3. #23
    it's sample written for my bot, its not opensource but if you want some piece of code just write here, i see if i can help you

    i got structure from cheat engine

  4. #24
    Junior Member
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    I was asking because I wanted to make sure all those 'padding' were meaningless, but now I see that they aren't :P

    Did you implement anything else aside from the map? I have some troubles with finding all cooldowns, and I can't for the life of me find a lot of player related-values (cap, for example).
    Also, I am looking into a way of turning invisible monsters visible again. Any ideas on that front?

  5. #25
    Senior Member Lolrapa's Avatar
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    Quote Originally Posted by mahatesh View Post
    Also, I am looking into a way of turning invisible monsters visible again. Any ideas on that front?
    You can start by checking if the map structure displays invisible creatures.

  6. #26
    Senior Member
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    Quote Originally Posted by mahatesh View Post
    I was asking because I wanted to make sure all those 'padding' were meaningless, but now I see that they aren't :P

    Did you implement anything else aside from the map? I have some troubles with finding all cooldowns, and I can't for the life of me find a lot of player related-values (cap, for example).
    Also, I am looking into a way of turning invisible monsters visible again. Any ideas on that front?
    As of the clients that were released in the previos 3-4(?) years, there's no way to make invisible creatures visible again as the server doesn't send any information about these creatures. It's possible to do in older clients.

  7. #27
    Junior Member
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    Quote Originally Posted by Lolrapa View Post
    You can start by checking if the map structure displays invisible creatures.
    Meaning? I know old bots had a magic number that they wrote to a given address, and it made everything pink and fluffy.
    I know that battle-list entries most likely DO NOT show if a creature is invisible or not, and since you can deduct from my conversation with arkes that I had a flawed map structure up until today, I couldn't really find out if that value changes on the map or not. Now I can, and I most likely will.

    If you didn't mean "find out yourself, scrub" (xD), please enlighten me as to how do I check if the map structure displays invisible creatures.

    Thanks again!

  8. #28
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    Quote Originally Posted by ottizy View Post
    As of the clients that were released in the previos 3-4(?) years, there's no way to make invisible creatures visible again as the server doesn't send any information about these creatures. It's possible to do in older clients.
    I can tell you that's flat out wrong, since I CAN home in on a stalker in the battle-list, and I see his values change (like position and stuff). The thing I can't is make the game draw his portrait.
    Are you 100% sure about the 'server doesn't send' part? Maybe something else just writes junk values into the variables I am looking at while hes invisible? (I didn't bother decoding his x y z, just noticed they change)

  9. #29
    Senior Member Lolrapa's Avatar
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    Quote Originally Posted by ottizy View Post
    As of the clients that were released in the previos 3-4(?) years, there's no way to make invisible creatures visible again as the server doesn't send any information about these creatures. It's possible to do in older clients.
    That is sad, but creatures movement is very predictable you can try to record certain creatures behavior and when they go invisible try to calculte the most likely position.
    But that's just crazy :P

  10. #30
    Senior Member
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    Quote Originally Posted by mahatesh View Post
    I can tell you that's flat out wrong, since I CAN home in on a stalker in the battle-list, and I see his values change (like position and stuff). The thing I can't is make the game draw his portrait.
    Are you 100% sure about the 'server doesn't send' part? Maybe something else just writes junk values into the variables I am looking at while hes invisible? (I didn't bother decoding his x y z, just noticed they change)
    I know that after an update there were no more information being sent about invisible creatures. I have however not checked in the recent updates so maybe they are sending it again. I highly doubt it however.

    Sure, you can find the stalker in the battlelist after it have gone invisible but it won't update until it becomes visible again.

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