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JonBot-NG Public release!

View Poll Results: What do you think of the bot?

Voters
17. You may not vote on this poll
  • ★★★★★ - 5 star. It's great.

    8 47.06%
  • ★★★★ - 4 star. Pretty good.

    0 0%
  • ★★★ - 3 star. It's ok.

    0 0%
  • ★★ - 2 star. Needs work.

    1 5.88%
  • ★ - 1 star. Absolutely Terrible.

    6 35.29%
  • No opinion.

    2 11.76%
Page 1 of 7 123 ... LastLast
Results 1 to 10 of 69

Thread: JonBot-NG Public release!

  1. #1
    Member
    Join Date
    Sep 2013
    Location
    USA
    Posts
    95

    Post JonBot-NG Public release! Updated 5/21/2014

    For instructions and full source code, read the readme at HERE.



    Download is found HERE.

    Please comment on any bugs, and feel free to use this thread to share scripts.

    The cavebot is designed for warriors, but all other features are usable by all.


    Update 5/21/2014
    -Fixed a few bugs introduced when expanding options for low resolution users.

    Update 5/21/2014
    -Added a quick fix for users with low resolutions so that they can use the looter.
    -Users that download this new version will need to delete their old settings file in their 'My Documents' folder.


    Please Rate and Comment
    Give whatever rating you feel the bot deserves, but please comment and state why it deserves it.
    Also keep in mind that this is my first bot, and its for a game that does not have the tons of previous examples and research like tibia has.
    Last edited by JBot; 05-21-2014 at 08:01 PM.

  2. #2
    Don't know much about java, but the code seems to be really good, nice work

  3. #3
    Member
    Join Date
    Sep 2013
    Location
    USA
    Posts
    95
    Quote Originally Posted by normik View Post
    Don't know much about java, but the code seems to be really good, nice work
    Thanks. I put some effort into keeping the code clean so that anyone can continue development easily.

  4. #4
    Junior Member
    Join Date
    May 2014
    Posts
    1
    Fuck you thats what i think about this, dont ruin a perfectly good game you dickwad.

    sorry for the foul language but goddamn

  5. #5
    your in a wrong forum bro

  6. #6
    Member
    Join Date
    Sep 2013
    Location
    USA
    Posts
    95
    Quote Originally Posted by veevee View Post
    fuck you thats what i think about this, dont ruin a perfectly good game you dickwad.

    Sorry for the foul language but goddamn
    lolololololololololololololol

  7. #7
    Member
    Join Date
    Sep 2013
    Location
    USA
    Posts
    95
    Also, here is a karkkila kidmaru script.

    decent exp/hr and gold.

    start point is kidmaru mountain, southwest stairs. this script circles the outside edge.

    Code:
    MOVE,5232,1050,6
    MOVE,5236,1053,6
    MOVE,5248,1054,6
    MOVE,5267,1054,6
    MOVE,5274,1053,6
    MOVE,5295,1053,6
    MOVE,5305,1062,6
    MOVE,5316,1064,6
    MOVE,5320,1067,6
    MOVE,5336,1066,6
    MOVE,5343,1064,6
    MOVE,5353,1064,6
    MOVE,5362,1068,6
    MOVE,5371,1068,6
    MOVE,5374,1062,6
    MOVE,5378,1058,6
    MOVE,5380,1045,6
    MOVE,5386,1035,6
    MOVE,5387,1026,6
    MOVE,5388,1017,6
    MOVE,5388,1009,6
    MOVE,5407,1007,6
    MOVE,5410,1004,6
    MOVE,5421,1002,6
    MOVE,5428,990,6
    MOVE,5431,979,6
    MOVE,5445,978,6
    MOVE,5448,972,6
    MOVE,5448,962,6
    MOVE,5439,955,6
    MOVE,5433,949,6
    MOVE,5425,941,6
    MOVE,5419,936,6
    MOVE,5418,924,6
    MOVE,5376,924,6
    MOVE,5362,937,6
    MOVE,5356,941,6
    MOVE,5352,944,6
    MOVE,5341,944,6
    MOVE,5332,935,6
    MOVE,5325,934,6
    MOVE,5312,934,6
    MOVE,5308,938,6
    MOVE,5296,938,6
    MOVE,5289,943,6
    MOVE,5287,945,6
    MOVE,5269,948,6
    MOVE,5255,961,6
    MOVE,5252,962,6
    MOVE,5248,976,6
    MOVE,5245,979,6
    MOVE,5245,984,6
    MOVE,5233,985,6
    MOVE,5226,995,6
    MOVE,5226,1012,6
    MOVE,5222,1022,6
    MOVE,5217,1025,6
    MOVE,5210,1031,6
    MOVE,5210,1039,6
    MOVE,5218,1041,6
    MOVE,5227,1049,6

  8. #8
    Member
    Join Date
    Sep 2013
    Location
    USA
    Posts
    95
    I've been getting some questions about adding way points. The best way to add way points is as needed. If you can draw a straight line from point A, to point B, and that line runs into nothing, then you are fine with just adding waypoints at points A and B. If the line does run into something, like for example, a tree, then add a few way points to maneuver around the tree. Best way to do this, is to walk past the side of the tree one tile, and add a way point there, the same way you would walk past a tree if you were hunting manually.

    "=" - ground
    "T" - tree
    "x" - waypoint
    "S" - start
    "E" - end

    ==================
    ==================
    S===T======x=====E
    =====x====T=======
    ==================


    You notice that you cannot draw a straight line from the Start to the End, because the tree is in the way. You can however draw a straight line from the start to the first waypoint, and so on. The bot will maneuver as needed to get from one waypoint to the next.
    Last edited by JBot; 05-13-2014 at 10:07 PM.

  9. #9
    Very nice! it loot items or just gold? he loot everything or you should add what you want to bot drop?

  10. #10
    I donwload the bot and installed java 8 in my windows 7 64 bits. But when i start the bot it open normal, but dont work anything, i configured to use mana train with f10 hotkey with 40% of mana, light hack and eat food. Then i pressed start, no one function worked...

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